SINCE THE NEW VERSION 3.6 THIS FIX IS NO LONGER NEEDED
IF YOU ARE EXPERIENCING THE ISSUE PLEASE UPGRADE!

Hello Community, thanks to your reports we finally identified the issue that was causing the Dynamic Interiors malfunction in our latest release v3.5.

The issue (that is not happening to everyone, but just to about 10% of our users) is causing a 30sec hues fading when you enter/exit from a place that is using the Dynamic Interiors system, this happens due a conflict between our Dynamic Interiors script and the Volumetric Fog one.

We are already working at an Hotfix (v3.51) that will be released in about 24-48 hours.

Meanwhile, in order to avoid the issue, you can use the Volrath’s Workaround fix described below:

1. Disable RCRNvolumetric.esp

2. Load your save game/or start a new game. You should see a message stating RCRN has started.

3. Now save your game and exit.

4. Enable RCRNvolumetric.esp

5. Now when you load your save game with RCRNvolumetric.esp loading after rcrnShaders.esp, the DI issues should no longer occur.

Thank you again Volrath for providing us the workaround!

We really apologize with users that are experiencing the problem, hopefully in few hours everything will be fine again!
Stay tuned for the official v3.51 Hotfix!


SINCE THE NEW VERSION 3.6 THIS FIX IS NO LONGER NEEDED
IF YOU ARE EXPERIENCING THE ISSUE PLEASE UPGRADE!

 

8 Comments

 

  1. October 30, 2012  9:27 pm by k2_8191

    Good news!
    I was experiencing the issue(see FAQ) and the workaround works!(though I missed "RCRN has started" messages :( )
    Thanks for great work!

    • October 31, 2012  11:52 am by _Volrath_

      I'm glad to hear it worked you :)

      • October 31, 2012  11:54 am by _Volrath_

        Damn I wish there was an edit button for comments here. What I said should have been
        "I'm glad to hear it worked for you :) "
        lol

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  3. November 5, 2012  2:09 pm by k2_8191

    Hmm, A week is passing since this post... Looks like the hotfix is postponed.
    I have no intention to put pressure on devs, but why?
    Some serious bug found? The recent official patch(v1.8) interfered development?
    Just curious :)

    • November 5, 2012  2:45 pm by aLaaa

      we will release it as soon as Bethesda will update CK to v1.8 in order to match the new Skyrim patch.
      Actually we can't open our .esp files because of the different version between CK and Skyrim. :)

      • November 7, 2012  10:30 am by k2_8191

        Thank you for info!
        Oh, what a rough world... I wish the CK would have forward compatibility :(
        I hope the situation will get better soon!

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